#GGFORALL

How can esports be the future if it still has one foot stuck in the past? What’s the point of global gaming if not everyone’s welcome to play? How long will we accept discrimination and toxicity is just a part of the game?

It’s not GG until
it’s GG for all.

#GGFORALL will launch a range of new initiatives designed to tackle discrimination, promote mental wellbeing and progress environmental sustainability in esports. Starting proudly with a new Global Women’s circuit in CS:GO supported by Intel®  and more partners joining soon.

The First initiativeCS:GO women’s circuit

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$500,000Overall prize money

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Learn more about the CS:GO Women’s Circuit

The new leagues feature eight teams in both Europe and North America featuring prizepools of $150,000 per season. The three best teams from both regions, together with one South American and one Asian-Pacific team coming from open qualifiers, will participate in the Global League Finals at DreamHack Dallas (June 3 – 5, 2022) and DreamHack Winter (November 24 – 26, 2022).
Manifest
We strive to achieve an environment where discrimination and toxicity is removed. We believe in a world where everyone has the right to enjoy the games they love, the right to play, to participate and to progress. From grassroot grinders, casual gamers and elite pro athletes. We believe all players deserve equal respect, support and opportunity. That’s why we’re launching a global coalition of leading brands and teams united beneath a new rallying cry within the esports community to address these issues.
ESL Gaming
Roberta
By providing an infrastructure equal to their male counterparts, we are thrilled to create more visibility and opportunities for women in the esports space, as well as to support them in their professional development and to help make their dreams come true.
Roberta Hernandez
SVP People and Culture at ESL Gaming
Brian
At ESL Gaming we truly believe in a world where everybody can be somebody, so going back to the grassroots level and creating an all-new ecosystem to ensure ambitious women CS:GO players are given equal chances is a great step forward.
Brian Krämer
General Manager CS:GO at ESL Gaming

#GGFORALL combines new and already existing initiatives for fair, social and future gaming.

FAIR FOR ALL

We are recognised as a guardian of the sporting integrity of esports and we take responsibility for disruption, prevention, investigation and prosecution for all forms of cheating, including, but not limited to, match manipulation and doping.

ESIC

Esports Integrity Coalition

The Mission of ESIC is to be the recognised guardian of the integrity of esports and to take responsibility for disruption, prevention, investigation and prosecution for all forms of cheating, including, but not limited to, match manipulation and doping. ESL Gaming applies ESIC guidelines and supports ESIC’s conference EGES.

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WESA

World Esports Association

With industry leading professional teams,
ESL Gaming has founded WESA as an inclusive organization that furthers professionalization in esports. Open discussions with all stakeholders are the basis.

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ESEA

E-Sports Entertainment Association

ESEA is a CS:GO matchmaking service that uses the industry leading anti-cheat (ESEA Client) to provide a better experience for all levels of players looking to get the most out of their time playing CS:GO. ESEA currently has PUGs, Scrims, Ladders, Events and runs one of the largest open format leagues in the world. In a recent Karma Update, further improvements have been made to crack down on toxicity and encourage good behavior.

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ESL Pro League

LOUVRE AGREEMENT

ESL Gaming will work with our network of elite teams and players (i.e. Louvre Members, Player Council) to advocate for and collectively work towards the overall sustainability and governance of the pro esports ecosystem.

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The Mission of ESIC is to be the recognised guardian of the integrity of esports and to take responsibility for disruption, prevention, investigation and prosecution for all forms of cheating, including, but not limited to, match manipulation and doping. ESL Gaming applies ESIC guidelines and supports ESIC’s conference EGES.

With industry leading professional teams, ESL Gaming has founded WESA as an inclusive organization that furthers professionalization in esports. Open discussions with all stakeholders are the basis.
E-Sports Entertainment Association

ESEA is a CS:GO matchmaking service that uses the industry leading anti-cheat (ESEA Client) to provide a better experience for all levels of players looking to get the most out of their time playing CS:GO. ESEA currently has PUGs, Scrims, Ladders, Events and runs one of the largest open format leagues in the world. In a recent Karma Update, further improvements have been made to crack down on toxicity and encourage good behavior.

ESL Gaming will work with our network of elite teams and players (i.e. Louvre Members, Player Council) to advocate for and collectively work towards the overall sustainability and governance of the pro esports ecosystem.

Future for All

We are a vision leader for environmentally-friendly gaming. We not only want to set an example by offsetting our CO2 footprint via United Nations Certificates, but are also creating game-changing projects which can truly make a difference in actively reducing emissions.

SOCIAL for All

We envision a gaming community that is welcoming to all players, regardless of gender, sexual orientation, race, ethnicity, disability, religious belief, background, or physical appearance.

Esports Research Network

The Esports Research Network is a collaboration of various researchers fostering interdisciplinary research on the emerging phenomenon of esports. Supported by ESL Gaming, the Esports Research Network goals are to gain rigorous insights into esports, foster the sustainable growth of esports, shape the role of esports in the society and translate this knowledge to obtain cognition for the digitized world society is growing into.

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ESportZ

An initiative of ESL and ZEIT für die Schule

Following on from efforts to digitize educational institutions, ZEIT (a German national weekly newspaper) launched the ESportZ initiative with ESL Gaming in autumn 2020. The goal is to bring the skills and values ​​of online sports to 14 to 20-year-olds in schools in Germany through professional teaching materials.

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The Esports Research Network is a collaboration of various researchers fostering interdisciplinary research on the emerging phenomenon of esports. Supported by ESL Gaming, the Esports Research Network goals are to gain rigorous insights into esports, foster the sustainable growth of esports, shape the role of esports in the society and translate this knowledge to obtain cognition for the digitized world society is growing into.

Following on from efforts to digitize educational institutions, ZEIT (a German national weekly newspaper) launched the ESportZ initiative with ESL Gaming in autumn 2020. The goal is to bring the skills and values ​​of online sports to 14 to 20-year-olds in schools in Germany through professional teaching materials.